// NorCascade - Actinic Section Tree -> Popup Menu Creator V 1.11
var Level1 = new ItemStyle(25,20,'<b>&gt;</b>',-8,5,'#FFFF66','#FFFF99','lowText','highText','itemBorder','itemBorder',100,100,'hand','hand');
var Level2 = new ItemStyle(25,20,'<b>&gt;</b>',-10,5,'#FFFF66','#FFFF99','lowText','highText','itemBorder','itemBorder',90,90,'hand','hand');
var Level3 = new ItemStyle(25,20,'<b>&gt;</b>',-10,5,'#FFFF66','#FFFF99','lowText','highText','itemBorder','itemBorder',null,null,'hand','hand');
var pMenu = new PopupMenu('pMenu');
with (pMenu)
{
var seq = 1;
var thislevel = 1;
var sitebase = 'http://www.little-urchins.co.uk/acatalog/';
var singleroot = false;
var singletext = 'Wowza';
var singlelink = '';
var maxdepth = 2;
var centered = false;
var vertfixed = false;
var targetloc = '';
var firstorientation = true;
var firstleft = 5;
var firsttop = 270;
var firstbreadth = 160;
var firstcharsize = 160;
var firstautowidth = false;
var firsthpadding = 0;
var firststyle = Level1
var firstframe = '';
var firstshow = false;
var secondorientation = true;
var secondleft = 165;
var secondtop = 0;
var secondbreadth = 165;
var secondcharsize = 165;
var secondautowidth = false;
var secondhpadding = 0;
var secondstyle = Level2
var secondframe = '';
var secondshow = false;
var suborientation = true;
var subleft = 165;
var subtop = 0;
var subbreadth = 165;
var subcharsize = 165;
var subautowidth = false;
var subhpadding = 0;
var substyle = Level3
var subframe = '';
var subshow = false;
var resttop = 25;
var restleft = 147;
var AutoSize=true;
var AutoMin=30;
var OnlyFinalLinks=false;

// V1.06 V8 Compatibility.
if ( AutoSize )
   {
   var ExpYes=navigator.userAgent.toLowerCase().indexOf('msie')!=-1?1:0;
   var WinHeight = ExpYes?document.body.clientHeight:window.innerHeight;
   }
// buildmenu - the routine that converts the Actinic structures into Menu ones.
function buildmenu(names, urls, thismenu, menuname)
{
with (thismenu)
  {
  if ( thislevel == 1 )
    {
    var orientation = firstorientation;
    var left = firstleft;
    var top = firsttop;
    var breadth = firstbreadth;
    var style = firststyle;
    var frame = firstframe;
    var show = firstshow;
    var charsize = firstcharsize;
    var autowidth = firstautowidth;
    var hpadding = firsthpadding;
    }
  else if (thislevel == 2)
    {
    orientation = secondorientation;
    left = secondleft;
    top = secondtop;
    breadth = secondbreadth;
    style = secondstyle;
    frame = secondframe;
    show = secondshow;
    charsize = secondcharsize;
    autowidth = secondautowidth;
    hpadding = secondhpadding;
    }
   else
    {
    orientation = suborientation;
    left = thislevel <= 3 ? subleft : restleft;
    top = thislevel <= 3 ? subtop : resttop;
    breadth = subbreadth;
    style = substyle;
    frame = subframe;
    show = subshow;
    charsize = subcharsize;
    autowidth = subautowidth;
    hpadding = subhpadding;
    }
 thislevel++;
 var LineHeight = style.len;
 var Spacing = style.spacing;
 if ( AutoSize && orientation )
   {
   var NumItems = names.length;
   var MenuHeight = NumItems * (LineHeight + Spacing) - Spacing;
   if (MenuHeight > WinHeight)
     {
     Spacing = 0;                      				// reduce the spacing first
     if ((NumItems * LineHeight) > WinHeight)       		// see if that's enough
       {
       MenuHeight = NumItems * LineHeight;
       LineHeight = Math.floor(WinHeight / NumItems);		// auto size
       if ( LineHeight < AutoMin ) LineHeight = AutoMin;	// if too small give up and set a minimum height
       }
     }
   }
  // start this menu
  startMenu(menuname, orientation, left, top, breadth, style, frame, show);
  var haschild = false;
  var thispage = location.href;
  for ( var I = 1; I <= names.length; I++ )
    {
    var link = urls[I].sURL.replace(/&amp;/ig, '&');  // Actinic V8

    // Auto Width of Horizontal Menus patch
    if ( (! orientation) && autowidth )
      {
      var thistext = names[I].sName.replace(/&#\d+;/g,"-");  // replace escape sequences with minus
      var numchars = thistext.length;
      LineHeight = Math.floor((charsize * numchars) + hpadding);
      }

    // fall through to default actinic URL if Preview or no sitebase or business and on search cart or checkout pages
    if ( (thispage.indexOf('PreviewHTML') == -1) && sitebase && ( !( loggedin && (thispage.search(/(ss|ca|os)\d{6}.pl/) != -1) ) ) )
      {
      // we're on a Product or Brochure page so let's see if we're a logged in customer.
      var scriptpos = thispage.search(/bb\d{6}\.pl/);   // looking for bb000001.pl (any 6 digit number)
      if ( scriptpos != -1 )
        // form a business logged in type URL
        {
        var gotoURL = unescape(link.replace(/.*SECTIONID=(.*)&NOLOGIN.*/, "$1"));  // recover the actual URL
        var busURL = thispage.substring(0, scriptpos + 11);  // the  http://www.mysite.com/cgi-bin/bb000001.pl  bit
        link = busURL + '?ACTINIC_REFERRER=' + busURL + '&PRODUCTPAGE=' + gotoURL;  // form the logged in link
        }
          // simple absolute link
          else link = sitebase + unescape(link.replace(/.*SECTIONID=(.*)&NOLOGIN.*/, "$1"));
      }

    if ( names[I].pChild  && (thislevel <= maxdepth) )
      {
      haschild = true;
      var thisseq = 'mM' + seq++;
      names[I].pChild.id = thisseq;
      if ( OnlyFinalLinks )
        {
        addItem(names[I].sName, thisseq, 'sm:', null, LineHeight, Spacing);
        }
      else
        {
        addItem(names[I].sName, thisseq, 'sm:', null, LineHeight, Spacing).onclick='window.location.href="' + link + '"';
        }
      }
    else
      {
      addItem(names[I].sName, link, '', null, LineHeight, Spacing);
      }
    }

  if ( haschild && (thislevel <= maxdepth) ) 
    {
    for ( I = 1; I <= names.length; I++ )
      {
      if ( names[I].pChild )
        {
        // recurse for the sub menu
        buildmenu(names[I].pChild, urls[I].pChild, thismenu, names[I].pChild.id);
        }
      }
    }
  thislevel--;
  }
}
// end of buildmenu

if ( maxdepth == 0 ) maxdepth = 1000;
if ( targetloc )
  {
  firstleft = 'window.page.elmPos("' + targetloc + '").x + ' + firstleft;
  firsttop = 'window.page.elmPos("' + targetloc + '").y + ' + firsttop;
  }
else
  {
  if ( centered ) firstleft = 'window.page.winW()/2 - menuW/2 + ' + firstleft;
  if ( vertfixed ) firsttop = 'window.page.scrollY() + ' + firsttop;
  }
if ( singleroot )
  {
  startMenu('root', firstorientation, firstleft, firsttop, firstbreadth, firststyle, firstframe, firstshow);
  if ( singlelink == '' )
    { addItem(singletext, 'submenu', 'sm:'); }
  else 
    { addItem(singletext, 'submenu', 'sm:').onclick='window.location.href="' + singlelink + '"'; }
  thislevel++;
  buildmenu(section_tree_names, section_tree_URLs, pMenu, 'submenu');
  }
else 
  {
  buildmenu(section_tree_names, section_tree_URLs, pMenu, 'root');
  }

// END OF ACTINIC SECTION TREE INTEGRATION





// HIDE OR SHOW DELAYS (in milliseconds) can be customised. Defaults are:
//showDelay = 0;
//hideDelay = 500;
// Specify hideDelay as zero if you want to disable autohiding, and showDelay as a couple of
// hundred if you don't want the menus showing instantaneously when moused over.

// HIDE MENUS ON DOCUMENT CLICK: Try uncommenting this, and perhaps set hideDelay to zero:
//hideDocClick = true;

// You can assign 'oncreate' events to specific menus. By default, the script has only one for
// the root menu that shows it when it is created. You may wish to change it to something like the
// following, which uses the animation function to show the menu, or delay its show altogether.
//menu.root[0].oncreate = function() { pMenu.doVis('root', true) }

// End of 'with (pMenu)' block. That's one menu object created!

}




// CREATE ANOTHER MENU OBJECT here if you want multiple menus on a page, or you can just
// duplicate this entire file and rename 'pMenu' to something else.
// Every menu object MUST have a menu named 'root' in it, as that's always visible.

//var anotherMenu = new PopupMenu('anotherMenu');
//with (anotherMenu)
//{
// startMenu('root', .....);
// ... make menus here ...
//}


// ******************** MENU EFFECTS ********************
//
// Now you've created a basic menu object, you can add optional effects like borders and
// shadows to specific menus. You can remove this section entirely if you want, the
// functions called are found at the bottom of this file.



// BORDER: Added to all menus in a named object using a specified ItemStyle. The syntax is:
//  addMenuBorder(menuObject, ItemStyle,
//   opacity of border, 'border colour', border width, 'padding colour', padding width);
// Opacity is a number from 0 to 100, or null for solid colour (just like the ItemStyles).

// addMenuBorder(pMenu, window.subBlank, null, '#666666', 1, '#CCCCDD', 2);



// DROPSHADOW: added to specific ItemStyles again. The syntax is similar, but later on you
// pass arrays [...] for each layer of the shadow you want. I've used two grey layers
// here, but you can use as many or as few as you want. The syntax for the layers is:
//  [opacity, 'layer colour', X offset, Y offset, Width Difference, Height difference]
// Opacity is from 0 to 100 (or null to make it solid), and the X/Y offsets are the
// distance in pixels from the menu's top left corner to that shadow layer's corner.
// The width/height differences are added or subtracted to the current menu size, for
// instance the first layer of this shadow is 4px narrower and shorter than the menu
// it is shadowing.

// addDropShadow(pMenu, window.subM, [40,"#333333",6,6,-4,-4], [40,"#666666",4,4,0,0]);
// addDropShadow(pMenu, window.subBlank, [40,"#333333",6,6,-4,-4], [40,"#666666",4,4,0,0]);



// ANIMATION SETTING: We add this to the 'pMenu' menu object for supported browsers.
// IE4/Mac and Opera 5/6 don't support clipping, and Mozilla versions prior to 1.x (such as
// Netscape 6) are too slow to support it, so I'm doing some browser sniffing.
// If you don't want animation, delete this entirely, and the menus will act normally.
// Change the speed if you want... it's the last number, between -100 and 100, and is
// defined as the percentage the animation moves each frame (defaults are 10 and 15).

if ((navigator.userAgent.indexOf('rv:0.')==-1) &&
    !(isOp&&!document.documentElement) && !(isIE4&&!window.external))
{
 pMenu.showMenu = new Function('mN','menuAnim(this, mN, 10)');
 pMenu.hideMenu = new Function('mN','menuAnim(this, mN, -15)');

 // Alternatively: try the IE5.5+/Windows filters. If you are doing this make sure that you either
 // enable translucency in the ItemStyles or disable it in the dropshadows otherwise it looks weird.
 // Comment the above two lines out and uncomment this:
 //pMenu.showMenu = function(mN)
 //{ menuFilterShow(this, mN, 'progid:DXImageTransform.Microsoft.GradientWipe(' +
 //   'GradientSize=0.75,duration=0.5,wipestyle=1,motion=forward)') }
 
 // There's a good list of transitions and documentation available from:
 //  http://msdn.microsoft.com/workshop/author/filter/reference/reference.asp
 // for a whole lot more PowerPoint-like effects you can use.

 // Add animation to other menu objects like this...
 //anotherMenu.showMenu = new Function('mN','menuAnim(this, mN, 10)');
 //anotherMenu.hideMenu = new Function('mN','menuAnim(this, mN, -10)');
}



// CUSTOM MOUSE EVENTS: For things like click handler, status messages, select box hiding...
//
// If you want, you can assign functions to handle menu mouse events like mouse over/out/click.
// 'with (this)' means use the properties of the menu object, and they're passed the current
// menu name (mN) and item number (iN) you can use to determine the source of the event.
// If any 'return false' you can cancel the action of the event (e.g. click or menu popout).
// To uncomment and activate, delete the /* and */ at the start and end.

/*
pMenu.onclick = function(mN, iN) { with (this)
{
 // Do actions depending on the item that the mouse was over at the time of the click.
 // You may with to use nested IFs or 'switch' statements etc. if you're familiar with JS.

 if (mN == 'root')
 {
  if (iN == 1) window.status = 'Congratulations, you\'ve mastered clicking!';
  if (iN == 2) location.href = 'edit.html';
  if (iN == 3) location.href = 'help.html';
  // For frameset navigation, use this syntax:
  //targetFrameName.location.href = 'blah.html';
 }
}};

// Set the status message to the URL if the 'action type' is nothing, and clear on mouseout.
// By now, you either have my 'JS Object Browser' script from my site or you need it... try
// embedding in an IFrame and typing 'pMenu' into its Go To field to see the menu internals.
pMenu.onmouseover = function(mN, iN) { with (this)
{
 with (menu[mN][iN]) if (type!='sm:' && type!='js:') window.status = href;
}};

pMenu.onmouseout = function() { window.status = '' };

*/



// CUSTOM ITEM ARRANGEMENT: rearrange items within your menu, or alter overall menu size.
// Individual items have .iX and .iY which are positions and .iW and .iH which are dimensions.
// I recommend doing this *before* calling the border or shadow commands too :).

//with (pMenu.menu)
//{
// mFile[0].menuW += 20;
// mFile[0].menuH += 20;
// mFile[1].iX += 5;
// mFile[2].iX += 2;
// mFile[2].iW -= 2;
// mFile[3].iX += 5;
// mFile[4].iX += 10;
// mFile[4].iW += 10;
// mFile[4].iY += 3;
//}








// FUNCTIONS CALLED BY THE EFFECTS SECTION: Can be deleted if you're not using them.
// Alternatively, if you're using several menu data files, you may want to move them to the
// "core" script file.


// This is the "positioning from page anchors" code used by the advanced positioning expressions.
page.elmPos=function(e,p)
{
 var x=0,y=0,w=p?p:this.win;
 e=e?(e.substr?(isNS4?w.document.anchors[e]:getRef(e,w)):e):p;
 if(isNS4){if(e&&(e!=p)){x=e.x;y=e.y};if(p){x+=p.pageX;y+=p.pageY}}
 else if (e && e.focus && e.href && this.MS && /Mac/.test(navigator.platform))
 {
  e.onfocus = new Function('with(event){self.tmpX=clientX-offsetX;' +
   'self.tmpY=clientY-offsetY}');
  e.focus();x=tmpX;y=tmpY;e.blur()
 }
 else while(e){x+=e.offsetLeft;y+=e.offsetTop;e=e.offsetParent}
 return{x:x,y:y};
};



// Animation:
//
// Each menu object you create by default shows and hides its menus instantaneously.
// However you can override this behaviour with custom show/hide animation routines,
// as we have done in the "Menu Effects" section. Feel free to edit this, or delete
// this entire function if you're not using it. Basically, make functions to handle
// menuObj.showAnim() and .hideAnim(), both of which are passed menu names.
//
// Customisers: My lyr.clip() command gets passed the parameters (x1, y1, x2, y2)
// so you might want to adjust the direction etc. Oh, and I'm adding 2 to the dimensions
// to be safe due to different box models in some browsers.
// Another idea: add some if/thens to test for specific menu names...?

function menuAnim(menuObj, menuName, dir)
{
 // The array index of the named menu (e.g. 'mFile') in the menu object (e.g. 'pMenu').
 var mD = menuObj.menu[menuName][0];
 // Add timer and counter variables to the menu data structure, we'll need them.
 if (!mD.timer) mD.timer = 0;
 if (!mD.counter) mD.counter = 0;

 with (mD)
 {
  // Stop any existing animation.
  clearTimeout(timer);

  // If the litNow() array doesn't show this menu as lit, and we're still showing it,
  // force a quick hide (this stops miscellaneous timer errors).
  //if (dir>0 && !menuObj.litNow[menuObj.menu[menuName][0].parentMenu]) dir = -100;

  // If the layer doesn't exist (cross-frame navigation) quit.
  if (!lyr || !lyr.ref) return;
  // This next line is not strictly necessary, but it stops the one-in-a-hundred menu that
  // shows and doesn't hide on very quick mouseovers.
  if (!visNow && dir>0) dir = 0-dir;
  // Show the menu if that's what we're doing.
  if (dir>0) lyr.vis('visible');
  // Also raise showing layers above hiding ones.
  lyr.sty.zIndex = 1001 + dir;

  // Alpha fade in IE5.5+. Mozilla's opacity isn't well suited to this as it's an inheritable
  // property rather than a block-level filter, and it's slow, but uncomment and try it perhaps.
  // WARNING: This looks funny if you're mixing opaque and translucent items e.g. solid menus
  // with dropshadows. If you're going to use it, either disable dropshadows or set the opacity
  // values for your items to numbers instead of null.
  //if (isIE && window.createPopup) lyr.alpha(counter&&(counter<100) ? counter : null);

  // Clip the visible area. Tweak this if you want to change direction/acceleration etc.
  // As you can see, the visibile clipping region is from (0, 0) which is the top left corner,
  // to the right edge of the menu 'menuW+2', and a complicated formula that sets the bottom
  // edge of the clipping region based on the 'counter' variable so it accelerates.
  lyr.clip(0, 0, menuW+2, (menuH+2)*Math.pow(Math.sin(Math.PI*counter/200),0.75) );

  // Increment the counter and if it hasn't reached the end (counter is 0% or 100%),
  // set the timer to call the animation function again in 40ms to contine the animation.
  // Note that we hide the menu div on animation end in that direction.
  counter += dir;
  if (counter>100) counter = 100;
  else if (counter<0) { counter = 0; lyr.vis('hidden') }
  else timer = setTimeout('menuAnim('+menuObj.myName+',"'+menuName+'",'+dir+')', 40);
 }
};



// Here's the alternative IE5.5+ filter animation function, which is unused by default.
function menuFilterShow(menuObj, menuName, filterName)
{
 var mD = menuObj.menu[menuName][0];
 with (mD.lyr)
 {
  sty.filter = filterName;
  var f = ref.filters, doF = (f&&f.length&&f[0]);
  if (doF) f[0].Apply();
  vis('visible');
  if (doF) f[0].Play();
 }
};



// Borders and Dropshadows:
//
// Here's the menu border and dropshadow functions we call above. Edit ot delete if you're
// not using them. Basically, they assign a string to pMenu.menu.menuName[0].extraHTML, which
// is written to the document with the menus as they are created -- the string can contain
// anything you want, really. They also adjust the menu dimensions and item positions
// to suit. Dig out the Object Browser script and open up "pMenu" for more info.

function addMenuBorder(mObj, iS, alpha, bordCol, bordW, backCol, backW)
{
 // Loop through the menu array of that object, finding matching ItemStyles.
 for (var mN in mObj.menu)
 {
  var mR=mObj.menu[mN], dS='<div style="position:absolute; background:';
  if (mR[0].itemSty != iS) continue;
  // Loop through the items in that menu, move them down and to the right a bit.
  for (var mI=1; mI<mR.length; mI++)
  {
   mR[mI].iX += bordW+backW;
   mR[mI].iY += bordW+backW;
  }
  // Extend the total dimensions of menu accordingly.
  mW = mR[0].menuW += 2*(bordW+backW);
  mH = mR[0].menuH += 2*(bordW+backW);

  // Set the menu's extra content string with divs/layers underneath the items.
  if (isNS4) mR[0].extraHTML += '<layer bgcolor="'+bordCol+'" left="0" top="0" width="'+mW+
   '" height="'+mH+'" z-index="980"><layer bgcolor="'+backCol+'" left="'+bordW+'" top="'+
   bordW+'" width="'+(mW-2*bordW)+'" height="'+(mH-2*bordW)+'" z-index="990"></layer></layer>';
  else mR[0].extraHTML += dS+bordCol+'; left:0px; top:0px; width:'+mW+'px; height:'+mH+
   'px; z-index:980; '+(alpha!=null?'filter:alpha(opacity='+alpha+'); -moz-opacity:'+(alpha/100):'')+
   '">'+dS+backCol+'; left:'+bordW+'px; top:'+bordW+'px; width:'+(mW-2*bordW)+'px; height:'+
   (mH-2*bordW)+'px; z-index:990"></div></div>';
 }
};

function addDropShadow(mObj, iS)
{
 // Pretty similar to the one above, just loops through list of extra parameters making
 // dropshadow layers (from arrays) and extending the menu dimensions to suit.
 for (var mN in mObj.menu)
 {
  var a=arguments, mD=mObj.menu[mN][0], addW=addH=0;
  if (mD.itemSty != iS) continue;
  for (var shad=2; shad<a.length; shad++)
  {
   var s = a[shad];
   if (isNS4) mD.extraHTML += '<layer bgcolor="'+s[1]+'" left="'+s[2]+'" top="'+s[3]+'" width="'+
    (mD.menuW+s[4])+'" height="'+(mD.menuH+s[5])+'" z-index="'+(arguments.length-shad)+'"></layer>';
   else mD.extraHTML += '<div style="position:absolute; background:'+s[1]+'; left:'+s[2]+
    'px; top:'+s[3]+'px; width:'+(mD.menuW+s[4])+'px; height:'+(mD.menuH+s[5])+'px; z-index:'+
    (a.length-shad)+'; '+(s[0]!=null?'filter:alpha(opacity='+s[0]+'); -moz-opacity:'+(s[0]/100):'')+
    '"></div>';
   addW=Math.max(addW, s[2]+s[4]);
   addH=Math.max(addH, s[3]+s[5]);
  }
  mD.menuW+=addW; mD.menuH+=addH;
 }
};



// Select Box Hiding Extension
//
// Uncomment it by removing the /* and */ at the start and end to activate it.
// This must be included in the page *after* your menu data and animation settings.
// For frameset usage put it in the frameset file itself, not the subframes, and also
// cut and paste the required page.elmPos() function above to your frameset.
// This function will have no effect on NS4's behaviour.

/*

PopupMenu.prototype.elementHide = function(mN, show)
{
 // You should list only the tags you need for best speed.
 var hideTags = ['SELECT', 'IFRAME', 'OBJECT', 'APPLET'];

 with (this.menu[mN][0])
 {
  if (!lyr || !lyr.ref) return;

  var oldFn = show ? 'heShow' : 'heHide';
  if (this[oldFn]) this[oldFn](mN);
  else this.menu[mN][0].lyr.vis(show ? 'visible' : 'hidden');
  if (isOp ? document.documentElement : !isIE) return;

  if (!this.hideElms) this.hideElms = [];
  var hE = this.hideElms;
  if (show)
  {
   var elms = [], w = par?eval(par):self;
   for (var t = 0; t < hideTags.length; t++)
   {
    var tags = isDOM ? w.document.getElementsByTagName(hideTags[t]) :
     isIE ? w.document.all.tags(hideTags[t]) : null;
    for (var i = 0; i < tags.length; i++) elms[elms.length] = tags[i];
   }
   for (var eN = 0; eN < elms.length; eN++)
   {
    var eRef = elms[eN];
    with (w.page.elmPos(eRef)) var eX = x, eY = y;
    if (!(lyr.x()+menuW<eX || lyr.x()>eX+eRef.offsetWidth) &&
        !(lyr.y()+menuH<eY || lyr.y()>eY+eRef.offsetHeight))
    {
     if (!hE[eN])
      hE[eN] = { ref: eRef, menus: [] };
     hE[eN].menus[mN] = true;
     eRef.style.visibility = 'hidden';
    }
   }
  }
  else for (var eN in this.hideElms)
  {
   var reShow = 1, eD = hE[eN];
   eD.menus[mN] = false;
   for (var eM in eD.menus) reShow &= !eD.menus[eM];
   if (reShow && eD.ref) eD.ref.style.visibility = 'visible';
  }
 }
 return;
}

for (var p in PopupMenu.list)
{
 var pm = PopupMenu.list[p];
 pm.heShow = pm.showMenu;
 pm.showMenu = new Function('mN','this.elementHide(mN, true)');
 pm.heHide = pm.hideMenu;
 pm.hideMenu = new Function('mN','this.elementHide(mN, false)');
}

*/
// remove the // below to enable drop shadows for a particular level
addDropShadow(pMenu, window.Level1, [40,"#333333",6,6,-4,-4], [40,"#666666",4,4,0,0]);
addDropShadow(pMenu, window.Level2, [40,"#333333",6,6,-4,-4], [40,"#666666",4,4,0,0]);
// addDropShadow(pMenu, window.Level3, [40,"#333333",6,6,-4,-4], [40,"#666666",4,4,0,0]);

